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Thursday, June 18, 2015

The Sugar Coated Truth Part 1

If you visited for the first post and are back for more, you may notice that there has been a change in layout to a bit simpler background.  Also, thank you for checking my blog out again.  This time I am going to tell you folks a little bit about what has happened in my current campaign and how one character began his path to godhood.  In part two I will finish the story and stress what allowed this to happen and how it helped make our game even more fantastic.  I will also share caution learned from the experience as well.  For now though please enjoy a look into our game!



Things started well over a year ago now in the city of Aggramon on the near-apocalypse torn world of Bael-Ur.  A century had passed since the tearing open of a great rift to somewhere beyond time and space, unleashing untold multitudes of horrible aberrant creatures.  Despite the rift staying open and continuing its spawning of monsters, there remains a piece of civilization in the lands around Aggramon.  The players are fairly average folks, born and raised in the city and living in an age fraught with danger but one which its peoples know how to handle themselves.  As a result they all struggle with a need to go and do something more than just survive.  After saving the city from an incursion of creatures the party has been tasked with doing more to help the kingdom.  A handful of choices were given to the PCs, naming current threats to the still tenuous borderlands.

The PCs chose a path, time passes and adventure unfolds, some of which I hope to share in the future but far too much to detail entirely.  Needless to say one player took a leave of absence which started unexpectedly.  We wrote it off as some kind of coma-inducing wizard's flu and allowed him to remain in the cart protected by a goblin who joined the party (a story in itself) and the party's pet guard dog.  During this time the player's achieved mythic status.  For those who don't know this is a Pathfinder system (as is the entire campaign) which allows an additional advancement track and increasing power for the players, something which got out of control and has since been taken away from the players (with their blessing), but which fit for a good time.

Fast forward to the return of our character: a magus named Aikos Durandal.  Once a man of the city watch, now an adventurer seeking glory.  The player who controlled Aikos is one whom has always been great fun to play with.  Very theatrical and verbose, with a keen eye for story elements and timing.  The combined result attained him godhood, but that's for next week.

For now lets stick with what happened upon his return.  It may have been only the second session back when Aikos enters a town and upon reviewing what happened during his absence realizes and announces he must celebrate his missed birthday.  Since we do not track calendars or birthdays and only roughly track time-frame and time of year, I allow this.  I should also mention that at the time the PCs know an assassin is following them or at least looking for them due to a vision I had given to the oracle.  These two factors came together and allowed Aikos to plan something quite interesting.  Since the only thing they knew about the assassin was that he wore leather dyed a particular shade of dark blue, Aikos decided to order a custom cake from the local baker frosted in that some color...

The result is a very startled baker whom, when retrieving the cake the following day, brings it out to Aikos with a piece missing.  This event got some laughs and also made the players that much more paranoid.  While the story ends here for the characters, it never ended for the baker or for us.  In fact, every game session start involved the mentioning of this event.  "I still can't believe you did that!" and the like being declared often.  But this is where it get interesting because one day (after the death of a PC), someone said something to the effect of, "we've gotten a town destroyed and Freya's dead, and don't forget you got that pastry chef killed!"

The funny thing is, he didn't die.  Well, not until that's how it started being remembered.  The mis-remembering only served to fuel the retelling and laughter.  However, I decide to point out that very few people are left who know how to make frosting and more frivolous food-stuffs after the rift opened, and now (thanks head-cannon) that one is dead.  This resulted in the question, "What if he was the only one left?!"  To which I replied, "yes the last of his kind.  The last chef with the knowledge of pastries, harboring the divine spark of the long lost god of sweets and cake, dead by your hand!  Truly hasn't Bael-Ur lost enough?"

To which Aikos replies, "really?  Then with universe and you people as my witnesses I, Aikos Durandal, pledge to seek out what remains of the cake god and shall become myself Caikos, the Decadent, Lord of Pastries!"  Or something to that effect.



Let's just say it doesn't end there and I will share some highlights of this quest for the first half of my next post!

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